![]() In the "Bust Out" story mode, your main Sim has lost everything due to the villainous Malcolm Landgraab, so they must advance to the top of their chosen career path, as well as fulfilling other goals and helping out a number of other Sims who've also been wronged by Malcolm. The main gimmick of the game is the ability to "Bust Out", which gave your main Sim the ability to visit their neighbors and interact with them. While the first console game was more or less a 3D port of the PC version with a story mode, the sequel had much more depth and personality. ![]() The Sims: Bustin' Out (2003), which serves as a sequel to the console version of the first game.Having said that, there was no aging in the game: children remained children forever, nobody died (unless you caused them to), and once you had made your Sims fat and rich there wasn't much else to do to or with them. Sim personalities worked on a Point Build system using five ten-point scales with a total of twenty-five points to distribute between them: Outgoing/Shy, Grouchy/Nice, Playful/Serious, Neat/Sloppy, Active/Lazy, which tied in with star signs based loosely on the astrological signs of the Western Zodiac an engine that is very receptive to Game Mods. The first game introduced the core features of the franchise: simulation of households a large neighborhood of families you could control and intercontrol purchasing increasingly-expensive and increasingly-efficient household objects a comprehensive house-building feature which even trained architects enjoy using. Here are the main titles in the franchise so far: You can now delete the toombstone if you want to.It's a series of games about Real Life. Now type in their name and it is permenantely changed! (unless you click the toombstone again) Simple, make a sim you want the name of to be changed (the little picture fo them that makes them active) Now you have your family of however many people you want, to change names, scroll down again. Gradually all the other family members you wanted are added to your family and there isnt really a limit to the number of people you have (Don't get too many or it gets hard to control) (This is why we recomended you call them numbers as if you call them a name like Jake there may be another sim called jake who is a townie and you may get a person you dont want, while nothing is called number that is sims 2 created) It takes a while but go through the list of names and find your sims. Now click on the tombstone and fine "Add neighbour to family" ![]() On the menu that comes up find "Spawn" (you may need to click moreĪ toombstone will appear next to your sim (Dont worry, the old options will still be there as long as you dont hold down shift while clicking on the sim) Now that your in this lots press shift (the arrow underneath CAPS LOCK) and while holding it down click on the currently active sim (the sim with the plumbob/green diamond above their head) Go into the lot where you want your house to be when all your family are together. ![]() ( recomended: You name them as numbers (e.g- Mother-1, toddler-2) ((You will see why later, and the names can be changed)) Go make your desired family, (Right now it will only let you have eight people)Īny extra people you want in this family need to be made,Į.G I want another female adult and a boy todler so i go out of the lot, make a new family with these two people. Type in: Boolprop testingcheatsenabled true First load up the game and go into any neighbourhood.Ī white box should appear at the top of the screen ![]()
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